3D World Construction Transformed by Artificial Intelligence, According to Cybever
In 2022, Cecilia Shen and her team at Cybever revolutionized the virtual world-building scene. Traditional methods were still labor-intensive, despite AI advancements in text and image creation. Shen's vision was to create a platform that could generate 3D environments with AI, understanding physics, spatial relationships, and motion. Cybever claims it can cut game development time by up to 70%.
What sets Cybever apart is its focus on structure and precision, catering to professional creators who want control over their work. Unlike unpredictable AI tools, Cybever offers a system where users can modify environments without starting from scratch, ensuring they retain control.
The market for AI-assisted 3D content creation is booming, with industries like gaming, Hollywood, architecture, urban planning, and robotics investing heavily in AI-driven simulations. Cybever aims to serve all these sectors with its scalable, adaptable platform.

Before founding Cybever, Shen honed her skills in robotics and AI at Google's X Lab, where she worked on various moonshot projects, including agricultural robotics. The insight that structured understanding of the environment is crucial in both robotics and digital content creation sparked the creation of Cybever.
Cybever's founding team boasts expertise in gaming, AI research, and large-scale simulation. CTO Jie Yang specializes in machine learning applications for spatial computing, while other team members have backgrounds at major game studios and visual effects companies. This diverse expertise enables them to build AI models that integrate seamlessly with industry-standard tools like Unreal Engine and Unity.

Cybever faces competition from World Labs, founded by Stanford professor Fei-Fei Li. While World Labs focuses on text-to-3D scene generation, Cybever prioritizes structured, physics-aware environments. Shen views these approaches as complementary rather than directly competitive, aiming to provide industry professionals with reliable, controllable tools.
Looking ahead, Shen envisions a future where AI-created 3D worlds are as easy to generate as text documents. She sees applications beyond entertainment, such as robotics, autonomous vehicles, and digital twins for real-world infrastructure. Despite challenges in balancing automation with user control, Cybever is betting on structured AI as the future of 3D content creation.

As of now, Cybever is focused on refining its tools and expanding its customer base. It wants to establish a lasting role in the evolving landscape of virtual environments.
- Cybever's platform, built by its team with expertise in gaming, AI research, and large-scale simulation, aims to integrate seamlessly with industry-standard tools like Unreal Engine and Unity, catering to professional creators who want to generate 3D environments using AI.
- Shen's vision for Cybever is to create a system where users can modify environments without starting from scratch, ensuring they retain control over their work, thus integrating structure and precision into the unpredictable realm of AI-driven 3D content creation.
- In the future, Cybever envisions a world where generating AI-created 3D worlds is as easy as creating text documents, serving industries like gaming, Hollywood, architecture, urban planning, and robotics with its scalable, adaptable platform, and betting on structured AI as the future of 3D content creation.